Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
After looking at various recent battle game projects for various anime/manga-related franchises, I've been wondering what a Fairy Tail fighting game would be like. There are many aspects of such a game to consider, one of which is how various characters play and the differences between them.
In fighting games, various characters play differently from others - some are fairly well balanced, some are slow but hit hard and can take hits, some are fast but don't take or deal heavy damage, some fight at a distance or at close quarters, some focus on a gimmick - after all, it wouldn't be as interesting if every character was exactly the same. Usually, things are arranged such that there is a nice balance between the characters.
My question is this:
If a Fairy Tail fighting game was to be made, what types of play-styles do you think would fit various characters?
|Imagination||Fairy Tail fighting game - Super Moves • Fairy Tail fighting game - Mechanics • Fairy Tail fighting game - Character Playstyles • Christmas Presents|
|Questions||Untold Tales • What you seek from a Fairy Tail movie • Sacrifices • Scary Stuff|
|Speculation||Acnologia and Assimilation • The other Celestial Spirits|