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The Five Bridge Familia Mage appears to be a slim young man. He has long hair tied into a ponytail, with two thin bangs hanging down the sides of his face up to his neck.
Like his guildmates, the Five Bridge Familia Mage wears a long light and high collared robe over a pair of dark baggy trousers. The robe is tied at the waist by a thick black and white cummerbund. The robe has five dark stripes running down the middle of the front. The sleeves are dark and reach far beyond his hands, widening near the end. His trousers are tucked into a pair of dark boots. He seems to have some kind of cloth tied around the upper portion of his head, covering his eyes, yet he seems to have no difficulty in perceiving people or objects.
The Five Bridge Familia Mage appears to be a calm individual who can execute plans to perfection. He is quite ruthless, thinking nothing of crushing a train carriage which might or might not have passengers,, not to mention threatening Torch's life to fulfil his plans. He is also very bold, daring to take a Councilor hostage to gain entrance into a Mage Prison under the pretext of freeing their Master, all in order to snatch control of the Prison itself.
Much like his fellow members, he is willing to lay down his life for his Guild Master, even willing to attack Gildarts, whose reputation as the strongest Mage in the West was known to him, for the sake of his Master. He also acts as spokesman for the Guild in their Guild Master's absence.
In order to halt the train in which Councilor Torch Endeavor was travelling, the Five Bridge Familia Mage along with his guildmates used their Magic to bring a whole mountainside crashing down on one of the carriages. They smoothly moved into the Councilor's carriage and captured him. Acting as the spokesman, the Five Bridge Familia Mage stated that they planned to use Torch as a hostage to bargain for the release of their Guild Master, Drum Bee, who was being held captive in the Mage Prison Black Vox, of which Torch was the Warden. The Warden's companion, Gray Fullbuster, tried to stop them, but was easily pushed back by the Dark Mage, who then forced Torch into the Guild's vehicle.
As they were on their way to the Prison, Torch threatened them that the Magic Council would not overlook their act, but he would be willing to forget it if they freed him right away. The Dark Mage smirked and told him that they did not care about consequences as long as their Master was freed.
When they arrived at their destination, the group was stopped by the Prison guards. But the Dark Mage threatened to kill the Warden, forcing them to allow the Dark Guild entry. Upon entrance, he commanded the others to take them to the Control Tower, where he confronted the Head Jailer and agreed to release Torch in exchange for Drum Bee. But, when Drum was released, he reneged on his promise and handed the Warden over to his Master, who said that he would return Torch to the jailers as a corpse.
Suddenly, Gray, who had snuck aboard the Dark Guild's vehicle, jumped in and saved Torch. Paying them no heed, Drum released the rest of the prisoners and the Five Bridge Familia Mage commented that their forces should now be more than able to eradicate the jailers. Although Gray and Grog tried to battle Drum, they failed miserably. In this desperate situation, Gildarts, who had been pretending to be a prisoner to eliminate the Five Bridge Familia, revealed his presence and took on Drum Bee. Telling their Guild Master to leave him to them, the Five Bridge Familia Mage and his companions tried to battle him, but were defeated in a matter of seconds. The Dark Mage commented on the Fairy Tail Mage's strength in astonishment before fainting, his Master meeting the same fate soon after.
Soon afterwards, the entire Dark Guild was apprehended, but they continued to create minor problems for the jailers, the Dark Mage stating that they would not obey orders from any person other than their Master.
Magic & AbilitiesEdit
Telekinesis: As a member of Five Bridge Familia, the Five Bridge Familia Mage is quite adept at using Telekinesis. He and his guildmates were able to halt a train in its tracks by crushing one of its carriage under a cliff. He was also able to push back a young Gray Fullbuster without even glancing at him, knocking out the young Mage. His telekinetic abilities are shown to affect organic as well as non-organic matter, sentient or not. (Unnamed)
- (To Torch) "We have the Master's blood flowing through us. For all of us, he is our true father. If it's for the Master's sake, then we are more than prepared to put our lives on the line."
Battles & EventsEdit